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		<description>thomaskropf.at news</description>
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			<title>thomaskropf.at Newsfeed</title>
			<link>http://thomaskropf.at</link>
			<description>thomaskropf.at news</description>
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			<title>OpenGL 3.3 object loader Revision 54</title>
			<link>http://thomaskropf.at/index.php?option=com_content&amp;task=view&amp;id=46&amp;Itemid=113</link>
			<description>fixed function pipeline (FFP) (http://tech-artists.org/wiki/Fixed-Function_Pipeline).

My updated object loader now uses OpenGL 3.3's core profile and no deprecated functions. So far I've implemented phong shading, specular lighting and textures. The only extension I'm currently using is anisotropic filtering (GL_EXT_texture_filter_anisotropic). External libraries used so far are GLFW (http://www.glfw.org/) and GLM (http://glm.g-truc.net/).

The OpenGL...</description>
			<category>News - Latest</category>
			<pubDate>Sun, 16 Jan 2011 16:27:42 +0100</pubDate>
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		<item>
			<title>OBJ Loader Revision 47</title>
			<link>http://thomaskropf.at/index.php?option=com_content&amp;task=view&amp;id=45&amp;Itemid=113</link>
			<description>This is a short video of the project I'm working on. It started as an .obj loader. OBJ files can for example be exported with Blender.
So far my program can parse simple .obj files, detect if there are texture coordinates and display a uv texture (if present) on that object....</description>
			<category>News - Latest</category>
			<pubDate>Wed, 03 Mar 2010 09:54:59 +0100</pubDate>
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			<title>Another laser cutter experiment</title>
			<link>http://thomaskropf.at/index.php?option=com_content&amp;task=view&amp;id=44&amp;Itemid=96</link>
			<description>This engraving took about 9 minutes to do. It's the result of a (mostly) black and white image of a candle.
</description>
			<category>DIY - DIY</category>
			<pubDate>Mon, 21 Dec 2009 11:25:07 +0100</pubDate>
		</item>
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			<title>Acrylic cube</title>
			<link>http://thomaskropf.at/index.php?option=com_content&amp;task=view&amp;id=43&amp;Itemid=96</link>
			<description>

Thanks to the Happylab (http://www.happylab.at) I now have access to a lot of really neat tools. One of those tools is a CO2 laser cutter.
I designed an acrylic cube with Blender (http://blender.org) (see video below), edited it with QCad and let the laser cutter do the rest.

Watch on Youtube (http://www.youtube.com/watch?v=m5fsNRO7FFk)
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			<category>DIY - DIY</category>
			<pubDate>Wed, 16 Dec 2009 23:02:18 +0100</pubDate>
		</item>
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			<title>Blender Fluid Simlulation Parameters Comparison Video</title>
			<link>http://thomaskropf.at/index.php?option=com_content&amp;task=view&amp;id=42&amp;Itemid=106</link>
			<description>

Blender (http://www.blender.org) is a 3D modeling application that's also capable of doing Fluid Simulation. So I looked into that recently and made a few tests with different values for &quot;resolution&quot; and &quot;real-world size&quot;. The outcome is a short video (http://www.youtube.com/watch?v=okHt4z3FGGM) (including crappy music made by myself) and some conclusions.


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			<category>Blender 3D Art - Blender Projects</category>
			<pubDate>Thu, 05 Mar 2009 18:10:57 +0100</pubDate>
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